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Hanging Out, Messing Around, and Geeking Out: Kids Living...

Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media

Mizuko Ito, Sonja Baumer, Matteo Bittanti, danah boyd, Rachel Cody, Becky Herr-Stephenson, Heather A. Horst, Patricia G. Lange, Dilan Mahendran, Katynka Z. Martinez, C. J. Pascoe, Dan Perkel, Laura Robinson, Christo Sims, Lisa Tripp
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An examination of young people's everyday new media practice--including video-game playing, text messaging, digital media production, and social media use.

Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings--at home, in after-school programs, and in online spaces.

Integrating twenty-three case studies--which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups--in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.

年:
2009
出版:
1st
出版社:
The MIT Press
语言:
english
页:
419
ISBN 10:
0262013363
ISBN 13:
9782009009932
系列:
The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning
文件:
PDF, 2.24 MB
IPFS:
CID , CID Blake2b
english, 2009
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